- Insert on the track you want to process.
- Insert position should be after the expander.
- Heavy mode is recommended for easily hearing the effect of the physics engine.
- Press the ASSIST button and apply NORMAL (for natural single processing) or ADVANCED (for blending with compression afterward or achieving a tight sound).
- When selecting presets with "ADV" in the name, select the preset first, then apply ADVANCED from ASSIST.
- Check the effect while watching the waveform display, then use AUTO GAIN to adjust levels when satisfied.
- Actively use DRY/WET with the MIX knob, adjust parameters to your preference, and utilize AUTO GAIN for level adjustment.
It's also effective to click the waveform display window to pause and carefully observe the blend situation.
- When sound designing, actively use FORCE and DAMPING values (characteristics become more pronounced with dramatic settings, HOLD at zero, and minimum Release).
⭐ If You Get Lost
Set RANGE between 8-20 based on "how hard you want to slam," then press "INT AUTO" while playing the track.
Then compare NORMAL and ADVANCED. Or try setting HOLD to zero and RELEASE to minimum.
⭐⭐ The Joy of KNEE Control
Double-click the center of the KNEE knob to pop it up.
When the effect behavior is within the expected design range for the set RANGE, the red arc light on the KNEE knob will illuminate.
This state indicates you can actively control the sound using KNEE. Turning counter-clockwise gives tight, effected behavior, while clockwise gives natural, blended behavior.
This KNEE control allows you to directly adjust resonance and groove in the placement of various instruments.
Creating extreme settings and blending works great.
This technique is effective not only for drums but even on master tracks.
This is the true joy of this plugin!!
⭐⭐⭐ The Importance of RELEASE Time in Note Value Control
The quintessential compressor model is arguably the UREI 1176.
The typical setting is to use the slowest ATTACK, fastest RELEASE, with RATIO at 8 or 4.
Did you know that this ATTACK time is incredibly fast?
The fastest is 0.02ms, and even the slowest is only 0.8ms - an unimaginable speed.
So what's the shortest release?
That would be 50ms. (Maximum is 1100ms)
What happens from a transient perspective when you apply this to drums or vocals?
Fast reduction followed by fast recovery - this is nothing other than "transient shaping."
Of course, we're not ignoring the aspect of controlling loud sounds, but the focus on compressor usage being directed too much toward that for many years has become a topic of discussion recently.
It's time to move beyond expressions like "equalizing volume" and "adding punch to the sound" that have been commonly discussed in textbooks.
Unlike upward expanders, this kind of transient shaping with compressors functions as an obvious effect.
Of course, like the 1176, you can use short ATTACK times and quick RELEASE times to reshape kick and snare transients!
Drums are instruments where you strongly feel the action of striking and recoil, so the compatibility is excellent.
EVERTONE COMPRESSOR offers two RELEASE modes useful for this type of use: BOX (hardware-like precise stopping behavior) and AIR (acceleration-accompanied release behavior) - choose whichever matches your music better.
When setting RELEASE time, naturally use the note value where you want the RELEASE to end as your guide.
For example, if you set RELEASE to a quarter note and apply deep reduction of 8-12dB, you should feel the whole thing undulating in quarter notes.
With EVERTONE COMPRESSOR, set RANGE to your desired reduction value, then INT AUTO will adjust to roughly optimal values.
Of course, this isn't usable as-is, but blending with DRY/WET using the MIX knob changes everything.
You get textbook GLUE effect - making the entire mix stick together with waves of the note value set in release time.
This means the glue effect from master compression was actually an effect that could be seen as transient adjustment for the entire track.
When using tape or tape simulators on the master, the rotation speed also changes transients, working to harmonize transients across the entire master - which might explain why things feel more cohesive, right??
And when you start seeing tape rotation speed not just in terms of pitch, pitch stability, and information density, but also Newton values and energy stability - you're getting close to the goal.
⭐ For now, if it feels difficult, set your RANGE, apply INT AUTO, set release to minimum for aggressive use and blend, or set the release time to your desired groove and blend with the MIX knob.
Aggressive effects using compressors are extremely important in genres like rock, loud rock, and metal.
For these genres, try using aggressive slamming effects impossible with normal compressors, utilizing FORCE and other features!
Slam towards the peak. Natural yet aggressive feeling.
A massive comp that delivers the feeling of a muscle monster slamming a basketball with full force - natural yet powerful depending on your settings!